let computerScore = 0;
let computerScore_span = document.getElementById('computer-score');
let scoreBoard_div = document.querySelector('.score-board');
let result_p = document.querySelector('.result > p');
let rock_div = document.getElementById('rock');
let paper_div = ;
let scissors_div = ;
function getComputerChoice() {
let choices = ['Rock', 'Paper','Scissors'];
let ranNum = Math.floor(Math.random() * 3);
return choices[ranNum];
}
function win(userChoice,computerChoice) {
userScore++;
userScore_span.innerHTML = userScore.toString();
result_p.innerHTML =
"user You chose " + userChoice +
"
comp Computer chose " + computerChoice +
"
" + userChoice + " beats " + computerChoice + ". You win!"
}
function lose(userChoice, computerChoice) {
result_p.innerHTML =
"user You chose " + userChoice +
"
comp Computer chose " + computerChoice +
"
" + computerChoice + " beats " + userChoice + ". You lose!"
}
function tie(userChoice, computerChoice) {
result_p.innerHTML =
"user You chose " + userChoice +
"
comp Computer chose " + computerChoice +
"
It's a tie!"
}
function game(userChoice){
const computerChoice = getComputerChoice();
switch (userChoice + computerChoice) {
case 'RockScissors':
case 'PaperRock':
case'ScissorsPaper':
win(userChoice, computerChoice);
break;
case 'RockPaper':
case 'PaperScissors':
case'ScissorsRock':
lose(userChoice, computerChoice);
break;
case 'RockRock':
case 'PaperPaper':
case'ScissorsScissors':
tie(userChoice, computerChoice);
break;
}
}
function main() {
$(document).ready(function () {
$(rock_div).click(function () {
game('Rock');
})
$(paper_div).click(function () {
game('Paper');
})
$(scissors_div).click(function () {
game('Scissors');
})
})
}
main();