let computerScore = 0; let computerScore_span = document.getElementById('computer-score'); let scoreBoard_div = document.querySelector('.score-board'); let result_p = document.querySelector('.result > p'); let rock_div = document.getElementById('rock'); let paper_div = ; let scissors_div = ; function getComputerChoice() { let choices = ['Rock', 'Paper','Scissors']; let ranNum = Math.floor(Math.random() * 3); return choices[ranNum]; } function win(userChoice,computerChoice) { userScore++; userScore_span.innerHTML = userScore.toString(); result_p.innerHTML = "user You chose " + userChoice + "
comp Computer chose " + computerChoice + "
" + userChoice + " beats " + computerChoice + ". You win!" } function lose(userChoice, computerChoice) { result_p.innerHTML = "user You chose " + userChoice + "
comp Computer chose " + computerChoice + "
" + computerChoice + " beats " + userChoice + ". You lose!" } function tie(userChoice, computerChoice) { result_p.innerHTML = "user You chose " + userChoice + "
comp Computer chose " + computerChoice + "
It's a tie!" } function game(userChoice){ const computerChoice = getComputerChoice(); switch (userChoice + computerChoice) { case 'RockScissors': case 'PaperRock': case'ScissorsPaper': win(userChoice, computerChoice); break; case 'RockPaper': case 'PaperScissors': case'ScissorsRock': lose(userChoice, computerChoice); break; case 'RockRock': case 'PaperPaper': case'ScissorsScissors': tie(userChoice, computerChoice); break; } } function main() { $(document).ready(function () { $(rock_div).click(function () { game('Rock'); }) $(paper_div).click(function () { game('Paper'); }) $(scissors_div).click(function () { game('Scissors'); }) }) } main();